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• August 30, 2025 |
| From: Dev FujiQ
Hotfix Patch Notes:
A few visual issues related to boats are addressed in this patch. Some adjusts to ocean bosses were made as well - bring some friends! Other minor bugs and annoyances found.
• Player boat draws on char screen if they are in a boat.
• 4 factors to create boat level are shown in player screen (E) while on a boat; boat level is shown next to player name from the sum of those.
• Custom player vehicle names showing again.
• Pirate's Sail max item health raised to 500, +5 Cannoneering.
• Diamond Golem drop rate slightly increased.
• Greater Shadow Dragon melee damage output reduced by 20%, reduced health to 15-20k.
• Scalo's Revenge called some reinforcements.
• Moved Wurms spawn gate up north and east on north coast and erased that sand area where it was at due to player positioning.
• Great White Shark spawn mechanism redone to encourage hunting.
• Moved Ringhaven banker upstairs; deleted the downstairs mixup also due to player positioning.
• You can now craft cannon chain shot (use blacksmith hammer on obsidian).
• Sledgehammer should pick up exterior braziers (large and normal) and return the proper deed however this is NOT retroactive, only for placed braziers moving forward.
• General fishing check if player can hold one more item; tried to let them stuff variety of fish in, just makes bp too big and causing issues.
• ToF Crab quests can be completed again.
• Getting attacked by another player should clear purchased mask effects now.
• Ovathan Hudsal quest fixup and giving player 45K cannons not general xp.
• Updated Scallywag & Kuthos armor sets with improved navigation skill bonuses.
• Hemp seeds give better return when harvested.
• Carnivorous kelp given a unique corpse type.
• More repair kits (and lobster traps).
• Removed some bank objects that were all over the map.
• Necklace of Lightning strikes clears weapon speed properly maybe, probably.
• Adjusted boat repair, now uses additive of (skill / 2) + random(skill / 2).
• More chunks of GHW/HW in Mainlands and Krythan Island (get choppin').
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• August 23, 2025 |
| From: Dev FujiQ
Hotfix Patch Notes:
There are several fixes in this patch for visual and gameplay issues.
• Renderer smoothing on vehicles.
• Guild tag shows for yourself and others while on a boat.
• Fix for being able to equip boat deed and also sail with deed or cannons they don't meet skill lvl reqs for; if logging in on water, will be sent to spawn; if trying to set sail, any equipment in an equipped deed you can't equip will be put in backpack.
• All references to "Bezerker" (misspelling) fixed.
• Targeting too quick after firing/killing previous creature prevents targeting.
• Fix for Voyager's Totem and skill stacking issue.
• Increased difficulty of Scalo's Revenge area.
• If wanted while trying to board your boat and you get attacked, your timer will be interrupted.
• If teleporting using teleport stone and you get attacked, your timer will be interrupted.
• Fixed the sunken dock south of Valmond that was 1 way.
• Boat heal value increased some.
• Salvage tools now taking skill into account properly
• Clamara tells them to meet her on docks if they find her in Darushk first.
• Barnacle set bonuses updated (increase to navigation skills)
Barnacle Crusted Helm +6 Cannons +4 Sailing
Barnacle Crusted Breastplate +4 Sailing +6 Repair
Barnacle Crusted Gauntlets +6 Cannons +4 Repair
Barnacle Crusted Ring +6 Repair +4 Cannons
Barnacle Crusted Leggings +4 Sailing +6 Cannons
Barnacle Crusted Amulet +4 Repair +6 Cannons
Barnacle Crusted Cloak +4 Cannons +6 Repair
Barnacle Crusted Belt +4 Sailing +6 Repair
Barnacle Crusted Boots +4 Repair +6 Cannons
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• August 20, 2025 |
| From: Dev FujiQ
Hotfix Patch Notes:
In addition to the crasher that caused Legends to go down overnight (had to do with party distributing money), we also pushed a few other fixes tonight:
• Can no longer get kill credit or loot while you do not match your party member's location (land vs sea).
• Flying, amphibious, ethereal creatures cannot attack swimming creatures or players in boats.
• Added some new docks (see below images on Discord).
• Updated Goba Powderblast: Faster, and return to normal drop rules.
• Added mobs to Goba's area.
• Fix for LSP ref (should be LC) in boat scroll quest "How Do They Do It".
• Fix for people unable to teleport after using TR/TOF teleport stones.
• Siege totem cooldown reduced to 3 min from much more than that.
• Air Elemental made slightly faster.
• ID with looking glass gives sailing xp for sea creatures.
• Scalo's Revenge sped up.
• Fix for player abusing boat repair.
• Full Lobster Trap can now be harvested while in your boat.
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• August 18, 2025 |
| From: Dev FujiQ
Hotfix Patch Notes:
Client Patch tonight - does not impact servers, so no down time.
• Alt X can no longer be used to wiggle your way out of dialogues etc.
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• August 17, 2025 |
| From: Dev FujiQ
Hotfix Patch Notes:
• Fix for salvage tools skill check.
• Caravel NPC says wrong amount for required talenite.
• New scroll quests usable by player while sailing.
• Fix for Ghostly Sea Hags spawning weird unkillable corpse creatures.
• Fix for quest typos "Botleggers", and incorrect quest reward Boat Repair Kits.
• Clamara McPlum's Quest wasn't gating properly, couldn't take it after Grapple's quest.
• Great White Shark is now speedier, not quite 5 on the Fujita scale but he may be an F1 now.
• Adjust to projectile boat cannon ball so they fire from center of boat.
• Fix for blueprint dupe. The reporting player has earned themselves a Totem of the Triddle. The rest of you: for shame!
• Fix for ammo dupe. This reporting player has earned themselves a Totem of the Triddle. The rest of you: I am disappoint.
• Can no longer attack ethereal/flying creatures with boats, but they can attack you, and we have to fix this but it was funny enough to let it go for now just watch out for like, wyverns n stuff.
• Can now invite from party menu by click to select player's boat on the ocean.
• Removed gold spam notification about party distribution (other currencies still report distributions).
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• August 16, 2025 |
| From: Dev FujiQ, Kraken & Bahamut
Patch Notes: Tides of Fate Update
When we started working on AE in 2018, our goal was to brush off the dust, fix a few things, and present it as is; however, once we got started doing that, we found it hard to leave it ‘as is.’ For one thing, it was a lot of fun to discover/rediscover and fix things that had been off/broken/left on the side. We also found that we wanted to make AE the best we could. In that spirit, since 2018, we have taken one section of the game at a time and improved it – making sure there is gear, checking leveling progression, fixing bugs, adding QoL features when the client allows it. We started with Mainlands, then worked on TR, SoC, and last year of course we shipped the Construction patch. ToF is the last piece of this project. And let’s not forget Steam! Today’s patch marks the end of 6 years of a lot of updates which we have not charged for - this was something we did because we love the game and want it to be enjoyed for many years to come.
Today’s patch marks the end of this major undertaking. We thank you for your enthusiasm in 2020, your support since then, your suggestions (they were all read and considered), your kind words of support, and the fun times. This isn’t the end of those things, though we will be looking towards what can we do to put a “bow” on top of AE. I hope a new client is part of that, but certainly we have a lot of great ideas for that (perhaps final) chapter.
We thank you for your patience as we prepared this patch to improve the Tides of Fate expansion. A majority of our efforts were spent addressing progression for Sailing and Boat Combat gameplay (additional creatures, updated spawn maps, reorganized and improved treasure drops, added routes for obtaining necessary equipment and skill exp). As always, we also spent some time updating other aspects of the game.
And so. We give you our ToF update. Internally, “Holy Ships!”
BOAT RELATED UPDATES FIRST
There is a lot to read here. In general, our goal was to make the boat portion of AE more enjoyable. Ocean creature stats, spawns, drops were all adjusted. Combat was adjusted. Ammo loading auto balances. New boat slots were added as well as new ammo/weapons. We added several new boats including 2 crafted boats - huge shout out to Ryakari for the tremendous job on the art! One big addition to the game is new currency shops that let you buy things with currency other than gold. These drop from sea creatures and can be turned into their vendors, all located on the Housing Layer. We also added three kinds of Sea Chests full of goodies, including some very rare things, as well as floating ship wrecks. There are new quest chains, mostly tailored to those levelling Navigation skills, including 6 scroll quests. Most Dynamic Quests in TOF towns give good boat repair and sailing xp. New boat healing items should also make it more enjoyable. New sets of Whirlpool teleports, docks, and teleport items to make travel less crap, as well.
Aquatic Creatures
✧New Creatures✧
• Carnivorous Kelp (30)
• Valinor Bootleggers (40)
• Shallow Sea Scallywags (50)
• Banded Krait (55)
• Slaver’s Barge (60)
• Smuggler’s Sloop (70)
• Ghostly Sea Hag (80)
• Ice Wyvern (100)
• Goblin Speeder (110)
• Frenzied Shark (115)
• Goblin Galleon (120)
• Goblin Warship (130)
• Goblin Speeder (110)
• Deep Wurm (140)
• Goba Powderblast (150)
• Greater Water Elemental (150)
• Scalo’s Flanker (155)
• Air Elemental (160)
• Scalo’s Scuttlers (170)
• Ghostly Squid (175)
• Scalo’s Armada (185)
• Scalo’s Revenge (???)
- All Sea Creature Treasure tables were reworked
✧Ocean Spawn Adjusts✧
Complete re-work of all ocean areas (including buoys) to build progression into this mechanic. This is a general guide to help you get started:
Beginner Difficulty:
• Vicinity around Roycroft
• Oceans around LSP and Valinor
Mid Difficulty:
• Around New Royale
• Around and North of Newtown
• Surrounding Krythan Island
• SE of Ethera Palace
Advanced Difficulty:
• Around Lopal/WWI/Josody
• Oceans around Hell Island
• Oceans around PVP island/NE of Parian
• Ocean south of Broken Finger/Storm Giant Valley
Expert Difficulty:
• Frozen Waters of the North (North of TR lands, all surrounding icy oceans)
• Oceans surrounding Sands of Creation
✧Boats & Equipment✧
Reduced Boat Costs from Shipyard (in gold):
• Frigate (1,000,000)
• Galleon ( 500,000)
• Junk ( 250,000)
• Raft ( 100,000)
- NEW Boats:
• Ghostly War Junk
• Caravel
• Goblin Frigate
• Ghostly Ironclad Frigate
• Karve
- Craftable Ships using NPC “quest” (just materials); repeatable
• Craft Dhow in Roycroft with Loutai R’Tari (sailing skill 20 req)
300 Fine Wood
100 Thrallenite Ingots
50 Malacinth Fabric
50 Quality Leather
50,000 Gold
• Craft the Caravel in New Royale with Jawqar (sailing skill 50 req)
750 Greater Heartwood Planks
200 Talenite Ingots
500 Malacinth Fabric
200 Flawless Leather
150,000 Gold
- Cannon Ammo is now specific to types of guns being used:
• Cannonballs/Chainshot (Cannons)
• Grapeshot/Harpoons (Swivel Guns)
• Bombs/Cannonshot (Mortars)
- Cannon Damage shows damage type per cannon
- Max # of Cannons now 8 (was 4); with that a rebalance of ships
- Ability to craft lower level boat ammo
• Thrallenite Ammo: Level 30 Iron Forging + Thrallenite
• Iron Ammo: Level 15 Iron Forging + Iron Ingots
• Enchanted Harpoon: Level 30 Carpentry + Enchanted Fine Wood
- NEW Boat Repair Items & Changes
• Lesser Boat Repair Kit: 5 Heartwood Planks, 45 Skill Carpentry 150% base heal.
• Boat Repair Kit: 5 Greater Heartwood Planks, 70 Skill 200% base heal.
• Superior Boat Repair Kit 5 Enchanted Greater Heartwood Planks, 90 Skill 250% base heal.
• No stasis when healing boats (cooldown applied after)
- Added Bilge Pumps and cannon ammo to ToF shipyards (new repair kits must be crafted)
- Adjusted sail speeds:
• Worn Sail (+0.5)
• Patchwork Sail (+1.0)
• Fine Sail (+1.5)
• Fine Moonsilk Sail (+2.0)
• Sea Skin Sail (+2.5)
• Pirate's Sail (+3.0)
• Dragon Scale Sail (+3.5)
- Doubled inventory slots on cannon, cannon ball, and sail chests
- Navigation Skill Bonuses on New/Existing Player Equipment
• Sandy Pearl Ring (+1 Sailing)
• Coral Ring (+1 Boat Repair)
• Rusty Pirates Ring (+2 Sailing)
• Coastal Ring of Sand (+2 Cannoneering)
• Shore Amulet (+1 Cannoneering)
• Lesser Pendant of the Sun (+1 Sailing)
• Walker's Pendant(++2 Cannoneering)
• Lesser Pendant of Roycroft (+2 Boat Repair)
• Swashbuckler’s set items (+1 Sailing)
• Orcan Battle Tunic removed orb reqs, (+5 Cannoneering)
• Squid Eyes Necklace (+5 Cannoneering)
• Shark Skin Leggings (+5 Cannoneering)
• Fine Sailor's Boots (+5 Sailing)
• Gloves of the Pirate Lord (removed orb reqs, +5 Sailing +5 Cannoneering)
• Heavy Whale Rib Club (removed orb reqs, +5 Cannoneering, +5 Boat Repair)
• Squid Tentacle Bow (+5 Cannoneering, +5 Sailing)
• Shark Spine Wand (+5 Sailing)
• Lance of the Narwhale Horn (+5 Cannoneering, +5 Sailing)
• Kraken's Knife (removed orb reqs, +5 Cannoneering, +5 Sailing)
• Staff of the Kraken (+5 Cannoneering, +5 Boat Repair)
• Sea Mist Cape (changed Min Level 100 -> 85, +2 Sailing)
• Bloody Pirate Sash (removed DEX requirement, +5 Boat Repair)
• Whale Bone Dagger (removed DEX requirement, +5 Sailing, +10 Boat Repair)
• Spiney Orcan Sword (removed orb requirements, +6 Cannoneering, +5 Boat Repair)
• Ring of the Bells (+5 Boat Repair)
• Ring of Eight +8 All Stats (how could this not have already given this!)(+5 Cannoneering, +7 Sailing, +5 Boat Repair)
• Fine Sailor's Boots (+5 All Stats)
• Pirate's Trick (+20 Cannoneering, +20 Sailing, +20 Boat Repair)
• +5 Sailing to Crab Bisque
• +5 Sailing to Eva's Necklace (quest reward)
✧Boat Travel✧
- New Docks: 2 in TR, 1 on Krythan, 1 somewhere East (right) of Parian.
- Whirlpool Portals
• 7 sets of ocean whirlpool portals
• E of Duremar to W of Lopal
• SE of Ethera to W of Lotor’s Castle
• Jail to Chlera
• SoC to TR (you can discover these on your own!)
• NE of Parian to S of Silvest
• 2 additional – no spoilers about location; discover at your own risk
• Must have 500 HP on boat to enter
• Cannot be criminal/wanted
- Mist Stone will take you back to last used portal.
• Cannot be criminal/wanted
• Introduced in 2024 Construction/Fishing patch; obtainable through treasure maps and ocean vendor.
- Dock Lantern will take you back to last used dock (while on boat and to a water tile).
- Cooldown is shared on some of these travel methods so be careful!.
- Boat Wakes will help you not feel sea-sick, like Greg Grapple, and also let enemies trail you somewhat, PVPers be aware.
- Added Dransik Defender guard type boats near most good/neutral towns with docks of any considerable size (random/one off docks not protected).
- Wanted players must wait 15 sec to enter boat or leave boat; move interrupts.
✧Other Boat Stuff✧
- NEW ocean clickable: Floating Wreckages. These spawn all over the world in oceans; loot for valuables and boat repair xp; sometimes they initiate a repeat chalice quest.
- Buoys: We increased the number and did some adjustments to placement to take into account areas of difficulty; will give boat repair xp once you are level 100 sailing.
- Adjusted message in bottle chance up some.
- ToF Shipyards: Now carry Bilge Pumps and cannon ammo (new repair kits must be crafted).
- NEW: Treasure Hunter's Chest (Book/Scroll chest with 64 slots) Carp level 75, 75 GHW Planks or buy with Booty Bucks.
- NEW: Rum Punch (buy from Ocean Vendor or mob drop) bonus ot .
- IDing on a boat: Looking Glass give sailing xp.
- NEW: Rations (spawned from Voyager’s Rations item – buy from Ocean Vendor).
✧Ocean Quests✧
- Expanded “Chalice” quest with more Sailing/Boat Repair quests; check Roycroft, Royale, and Newtown.
- Expanded the Intro to Sailing Quest:
o Starts with Captain Rictor at Valmond Docks (sail reward).
o Next, speak to Ovathan Hudsal at the Roycroft smithy shop (swivel gun reward).
o Next, speak to Idasha Motopolis at the Roycroft carpentry shop (bilge pump reward).
- Sailing Quest and new reward item: Speak with Chella in Roycroft; must hate turtles.
- Cringey Quest Full of Awful Jokes and Immature References: See Greg Grapple at Newtown’s tavern.
- New Book Quests:
o Looted Dry (Sea Turtles drop this riveting tale of new player woe).
o How Do They Do It (Squids are suckers for quests, and carry these scrolls).
o Sink the Slavers (We didn’t have any shrieking eels to deliver this message, Banded Kraits had to do) .
o Save Our Ships (Dark Water Lads were a poor choice to be envoys for this cause).
o Jaws of Thunder (the next title for Sharknado Movie VI; North Star Pirates have a bootleg version of this cult classic).
o Goblish Ingenuity (Giant Killer Whales carry this missive; alternate title: Take a polecat and stuff that in a possum).
- Junk rewarded for killing Goba Longblade at end of quest chain.
END OF BOAT CONTENT
Normal Server Gameplay Fixes, Adjusts, Changes etc
✧Events:✧
• The Gauntlet Event was repaired and now ready to roll.
• Gauntlet reward Adventurer's pack given drop protection.
• Christmas Event spawn encounters updated.
• Christmas Gifts updated.
• Hell Siege Wicked Dice tables updated.
• Hell Siege vendor options updated.
• Totem of Siege cool down should show accurate numbers.
• Shops can now trade in currencies other than gold. This will help us avoid wall-of-text quest or event reward NPC dialogues, and gives us more options to help ease the sting of bad RNG which tend to plague unfortunate players like Mage Merlin. We will gradually expand this for our events and other times that it necessitates. ✧ The following shops/npcs now use this system:
- Knight of Talazar Event (Rune Fragments, Wizard Blunderstone and his friend Swishwitch in LSP).
- Christmas Event • Lump of Coal, Blizzard Stonebiter in Meroven.
- Halloween Event • Candy Corn, Pumpkin Collector in event dungeon under Parian.
- Hell Seige Event • Evil Trinket, New NPC Gallos in House in Vrethpool near the brothers.
- Crystal Knight Quest • Rune of Shalox, T’Sha in Farstead Keep near Quest NPC.
- Ocean Vendors • 3 in Housing Realm; first is in Orc town. Rest are for you to find.
✧ VIP RESALE LOCK:✧ Due to the above awesome change, and since we can only set one cost per any type in game at this time, you could sell a hard to acquire item you bought with event currency to any npc for a paltry amount of gold; please use new VIP RESALE LOCK item which can be purchased at the VIP Vendor in LSP (10,000 gold for 100 uses). Use this item to lock or unlock an item for sale at vendors.
✧Creatures✧
• New Creature in Kuthos Dungeon: Harbinger of Kuthos.
• New Mini-Boss (for events): Shadow of Chaos.
• New Creature in Dwarven Mine Fortress, above & below ground: Diamond Golem.
• New Creature in Savanna: Alpha Lion.
• Ethereal Guards given better stats.
• Berserker effects will be tougher (monster berserks).
• Removed horned archer from taming table, too stronk.
• Removed HP regen on Frump the Cook.
• Removed SOLO tag from almost every mob that still had it except the two cats, bc cats.
• Removed caiman follower from hunter's handbook entries.
• Moldy Mummy changed to disease damage.
• Drops of Ancient Crystal Wyverns adjusted; not a one-stop-shop anymore. Treasures spread throughout ToF end game creatures and bosses.
• Faldon the Dwarf King now throws dynamite while dancing.
• Adjust to Valekar’s Fortress mob levels and stats and spawns; was a mixed bag of levels and confusing for newer players.
• Shadow spiders moved from VF to a new cave area SE of Josody. Spider eggs added.
• Orc Renegades (all kinds) were adjusted and made consistent difficulty/lvl range; Orc Camps added as well – north of Krog/newbie orc lands.
• All crab creature types now VERMIN instead of SEA CREATURE.
✧NPC resistance adjustments:✧
• Faldon from 0% -> 20% Cut Resist.
• Small Crab from 0% -> 5% Blunt Resist.
• Alpha Male Gorilla from -5% -> 0% Body Resist.
• Tiger from -5% -> 10% Cut Resist, from 10% -> -5% Blunt Resist.
• Gorilla Shaman from 10% -> 30% Nature Resist.
• Krythan King Crab from 50% -> 25% Arrow Resist.
• Balron body parts rarity adjust (evenly distributed for all parts). Raised chance for body parts to drop.
• Valekar's Fortress denizens - lowered damage output (lower attack rating and slower attack speed mostly) and some reduction in hitpoint ranges. Unkea, Raqlun, and Meklor rebalanced for 2-3 level 50ish players.
• Reduced Nightmare health range to 3500-4500.
• Reduced Lord Tserith damage to 400-800.
• Grasping Tentacles and Hook Hands no longer sea creatures; now are Vermin.
• The Great White Shark health regen reduced.
✧Map✧
• Removed some more master map guides.
• New Teleport Stones: Dunmarrow, Arda, Hothbra, Ethera (ocean chest drops).
• Fixed dark mage NPC in Meroven (removed; added replacement evil night elf mage).
• Fixed Rahura mill; git grindin’ .
• Painted music in Dungeon level map that was missing sound (Dragon caves, plus some other areas that were missing music nearby).
• Additional area in Kuthos Dungeon.
• Fix for various dungeon entrances that had to be clicked to enter, and would delete followers upon leaving: Silvest dungeon entrance, Mack Mack dungeon entrance, SGV cave to TR .
• A few NPCs for flavor in Dawat, Arda, Ethera, Parian.
• Added several signs between Dawat/Parian/Ethera with directions at each intersection.
• Added two docks to Silvest; one East (Right) of NK, one at the lone cottage of Identification West (Left) of NK.
• Ladder to dragon caves on West side of GDI now gated for Dragon quest.
• Added signpost outside of LSP portal near Valmond with basic directions.
• Small adjustments to Berg's room to reduce exploitative play.
✧Tradeskills✧
• Ingredients use same sleep time when adding to mixing bowl (down to 5 for all from mix of 5/10).
• Fertilizer hint message appears before selecting target.
• Casting net has chance to give garbage.
• Numinous rune crafting tool marked non-collectable.
• Sinister Cauldron gives extra experience when used to brew potions etc.
• Identification xp reduced by 1/3; was too generous .
• Dolas Ferns in resource valley fixed, now (probably mostly) harvestable.
• NEW: Scrolls of Experience; these are no drop one time use scrolls that give skill xp.
• New Mystic Orbs of Baking, Brewing.
• Lots of hearthwood/GHW chunks added to housing map East (Right) of elf town.
• Added alchemy buff to tradesman cloak.
✧Spawns✧
• Upped Triddle spawn around Silvest; reduced chance for spiders. Added more spawn chunks.
• Removed cyclops from the Roycroft island where they overlap with level 40/50 mobs.
• Big adjust of spawns in mid-newbie level areas; orc renegades, krythan crypt, astari assassins/spies/inquisitors, area between Varg/Hothbra.
• Dalvon Miner spawn adjusts (dedicated spawns added).
• Between Chlera and Abbey is level ~35-55ish. Adjusting mobs to compensate, removing/reducing some split spawns.
• Adjusted undead spawns between Samad and Chlera; added solo fright spawn, reduced chance for mummies a bit
• Added solo mummy spawn to ruins south of Chlera.
• Removed ancient ogres from Chlera - does not make sense, too difficult (just giant finger now).
• Added spawn encounters for Nightmares and Wretched ones in Tserith lair.
• Faster respawn of following mobs: Wvyern nestlings, NFGs, Crystal Golems, Greater Wyvern, Frost Giant.
• Crystal Wvyerns added near NFGI portal/spire.
• Shades added to mountain N of Silvest.
✧Housing✧
• Destroying an item placed with a Blueprint will now return (1) Blueprint to your player.
• Small x,y sprite adjustment to werewolf trophy to make it hang better on walls.
• Couple new trophies to hunt: Jelly Cubes, Ants.
• Hearthstone takes you to your home (you can have soulstone at an inn, and hearthstone at home); get this from sea chests.
✧Items✧
A few new things to hunt for from Dwarves, Illithids, Carbonites, Lions:
Weapons:
• Illithid Flayer
• Carbonite Infused Warbow
• Cudgel of Belligerence
• Zule's Cleaver
• Jagged Fragment of Chaos
Armor:
• Dwarven Crown
• Carbonite Infused Vambraces
• Dwarven Gloves of the Guardian
• Pirate's Pantaloons
• Zule's Shadow
• Dwarven Dancing Boots
• Illithid Sash of Kuthos
• Giant's Crown
• Alpha Hide Jerkin
• Alpha Hide Chaps
• Alpha Hide Cloak
• Tail of the Alpha
• Claws of the Alpha
Jewelry:
• Illithid Ring of Light
• Ring of the Ancients
• Talisman of Chaos
• Eye of the Alpha
Changes to Existing Items
✧Weapons✧
• Calamity Sword now clears Berserk DE when player unequips.
• Switched Staff of Poseidon to 1h with a trident appearance.
• Fate of the Giants weight reduced from 8 to 6.
• Spell Slinger marked to put in missile weapons cabinets.
• Fixed script for GhoulSlayer to include all undead instead of a short list of types.
• Crossbow of the Northern Wastes maybe sucks less now.
• Removed soul resist debuff on Calamity Sword, reduced zerk duration to 10s.
• An updated Rune Sword now available to use/equip on ALL servers; still requires full Rune Set to be equipped.
• Axe of Wonderlust corrected to material of Magic Iron.
• Ramthananax's Fury no longer has STR requirement.
• Gragnak's Magic Spoon +10 Mixing.
• Slight increase to Warlord's Severance proc rate.
• Adjustments to Tyrian Staffsling proc, if Soul >= 120 should do stamina proc, if Soul >= 140 adds Rand(100) to damage proc - these procs should be additive, not exclusive.
✧Armor✧
• Wondrous Chain Mail - +10% vs Cut, +5% vs Magic Missile, from 20% -> 15% vs Poison, STR from 25 -> 20, DEX From 14 -> 16, CON from 8 -> 10, HP from 40 -> 0, AC from 58 -> 68.
• Ring Mail of Death - +5% vs Pierce, AC from 52 -> 62.
• Doomed Chain Mail - +8% vs Cut, AC from 49 -> 65.
• Helm of Lightning Sphere - Min Level lowered 107 -> 106, Min DEX lowered 100 -> 70.
• Helm of Lightning Sphere now 38 AC, +10 All Stats, removed 6% Soul/Arrow, added 6% Blunt/Pierce.
• Fixed tooltip for Bahamut's Chaotic Vision.
• Knightcaster Chest added CON, sash fixed tooltip to include +HP.
• Hauberk of Zule +10 Critical Hit.
• Legguards of Zule +10 Critical Hit.
• Quilted Armor of Silver Aura +5 STR, +0 HP, +6% Blunt Resist, +6% Cut Resist, 0% Nature Resist, 0% Pierce Resist, +10 Bows.
• Agile Dwarves' Greaves +6 STR.
• Giant's Hammock +5 CON.
• Gauntlets of the Bronze Hand 10% -> 8% Arrow Resist, 8% Blunt/Pierce/Cut resistance, AC 35 -> 25, +5 CON, removed STR/DEX requirements.
• Red Helm of Disrupting +5% Blunt Resist.
• Ring Mail of Ice +5% Blunt Resist.
• Golden Anklet +5 Soul.
• Woolen Sash (Crafted) - +3 Nature.
• Terra Quest Gloves/Cloak/Hood (Quest) - +4 Nature.
• Scarf of Nachup (SoC Quest) - +4 Nature.
• Hoppy Stompers +10 Brewing.
• Brewmaster's Kegguard +10 Brewing.
• Carbonite Infused Vambraces require 50 STR now.
• Bahamut's Chaotic Vision removed -100% Soul Resist, added +40 Critical Hit.
✧Jewelry✧
• Strand of Icicles - +10% vs Magic Missile, DEX from 7 -> 14, AC from 23 -> 28, +10 Double Attack, +10 Dodge.
• Wharfmaster's Seal Max item health increased to 500 (was 100), AC 12 -> 22, +8% Poison Resist, +8% Disease Resist, +10 Cannoneering, +10 Brewing.
• Tiger Claw Necklace +5 Critical Hit.
• Ring of Arcane Power added +10 Critical Blast.
• Wanderer's Ring no longer requires CON.
• Ring of the Glamour no longer requires CON.
• Ring of Voidness no longer has stat requirements.
• Glyph Insignia Ring (SoC drop) +3 Nature.
• Ring of Arcane Power increased Soul Melt damage.
✧Shields✧
• Prayer Book of Kuthos - +5 CON, +5 Block, +1 Stamina Regen.
• Fixed Blue Shield of Revenge to +15 Block (tooltip was incorrect).
• Prayer Book of Kuthos +10% vs Magic Missile.
• The Indestructible Wok +10 Roasting.
• Lamp of Isos - +5 Soul, weight reduced, size reduced, can be bought from Vrethpool Priest.
✧Sets✧
• Removed CON req from Dalvon Armor set.
• Newbie Grimoires no longer have skill level requirement to equip.
• Fixed tooltip on Grimoires.
• Blood Lich Torc, Trousers, Robe marked to put in armor cabinets.
• Reduced Blue Revenge set to require player level 107.
• Cosmetic changes for KC set colors/armor appearance.
• Thrallen armor no longer has STR requirement.
• Nightfall armor no longer has STR requirement.
• Balron Hide armor adjustments:
✧Level requirement reduced to 101
✧Stat requirements changed to 70 DEX, 30 CON
Balron Hide Armor - +7% vs Cut, +5% vs Disease.
Balron Hide Gloves - +10 STR, +5% vs Nature, +5% vs Disease, +5% vs Cut, +5% vs Arrow.
Balron Hide Boots - +8 DEX, +5% vs Cut, +8% vs Magic Missile, +2.5 Movement Speed.
Balron Hide Belt - +7 DEX, +7% vs Cut, +5% vs Nature, +5% vs Disease.
Balron Hide Cape - +5 STR, +7 DEX, +7% vs Pierce, +5% vs Disease, +5% vs Arrow.
Balron Hide Leggings - +8 DEX, +5% vs Soul, +5% vs Mind, +5% vs Disease.
Balron Hide Cap - +8 Dex, +5% vs Blunt, +5% vs Magic Missile, +5% vs Poison.
• Tyrian Silk Changes:
Tyrian's Silk Tunic - +5 Dodge, +10 Soul, removed Block.
Tyrian's Silk Cap - +5% vs Magic Missile, +10 Soul.
Tyrian's Silk Gloves - +10 Soul, +10 Thrown Weapons.
Tyrian's Silk Pants - +8% vs Poison.
Tyrian's Silk Sandals - +8% vs Magic Missile, +10 Soul.
Tyrian's Staff Sling - Proc adjusted to add bonus damage with Soul skill > 150, +10 STR, +10 Critical Heal, +10 Double Attack.
• Ritual Set Changes:
Ritual Hood - +5% vs Magic Missile, +5 Soul.
Robe of Dark Rites - 10% vs Blunt, +5% vs Magic Missile, +10 Soul.
Ritual Gloves - +5 Soul, +10 Bows.
Ritual Sheers - +10 Soul.
Ritual Cloak - +5 Soul.
Ritual Belt - +5 Soul.
• Ring of Force and Ring of Resistance changed to Thrallenite material.
• Gold Value Adjustments of various items:
Fire Shield (7500)
Magic Shield vs Cold (7500)
Magic Shield vs Acid (7500)
Magic Shield vs Lightning (7500)
Holy Shield (10000)
Black Shield (10000)
Armor of Great Health (15000)
Magic Leather Leggings (6500)
Magic Padded Leggings (6500)
Magic Platemail Leggings (7500)
Holy Leggings (10000)
Black Leggings (10000)
Frost Leggings (7500)
Frost Plate (7500)
Frost Shield (7500)
Holy Gauntlets (10000)
Black Gauntlets (10000)
Frost Gauntlets (7500)
Swordbreaker (10000)
Shield of Defense (10000)
Magic Platemail (8500)
Shield of Arna (8500)
Magic Studded Gloves (2750)
Magic Cestus (2750)
Magic Hardened Gloves (2750)
Magic Studded Leggings (2750)
Magic Gladiator Leggings (2750)
Magic Hardened Leggings (2750)
Torc of the Archmage (5000)
Wizard's Robe (7500)
Robe of the Archmage (10000)
Robe of Resistance (8500)
Greaves of the Archmage (10000)
Bracers of Defense (8500)
✧Spells✧
• Degrade & Exposure - should be able to stack both spells on a target now, since they apply different effects.
• “Prayer Cards” Formerly spell scrolls, these are sold by vendor and have 1 charge, cost is 500K. Other scrolls remain same and will be dropped from certain creatures/events etc and no longer sold (issue with people reselling them).
• Stam from scrolls now stacks with other stam regen effects/bonuses.
• Light spell can now be cast in safe areas.
• Fixed an issue with stacking of spells.
✧Quests✧
• Dynamic Quest system was given a thorough review now that we have tools to test them.
• Much of the content remains the same.
• Removed quests that were cringey .
• Added more descriptive directions/details for players in newer areas.
• Expanded rewards and skill exp rewards to be more worthwhile.
• This is still primarily a levelling tool for low/mid level players (Under 50).
• Is in use in ToF but not yet SoC/TR.
• Moved location of many chests to be on N or W walls and not S/E for visibility.
• Location of quest crates etc in larger towns primarily in “back rooms,” not main crafting areas.
• Location of quests crates etc in small towns can be in any building space.
• Purpose of these is to take them ‘a la carte’ while working on other objectives. you will likely get bored if you focus on them.
• Fix for Salty Dog quest stage of Fishing Quest – was not counting/completing properly. Sorry! Double sorry!
• Added exp reward for between stages of pure energy quest line: 5K, 10K, 25K, 50K, 75K, 100K, 125K, 150K.
• Warlord quest line exp rewards were there but not given due to me being dumb; fixed and made them consistent also at 300K (final stage).
• Fishing quest where player kills cyclops for a banana leaf will now notify them if they fail to get a leaf.
• Newbie tailor trainer quest was looking for silk not string.
• Improved chances at getting treasure map from bottle IF entire fishing quest is completed.
• Fixed issue with bottle fishing quests; was to give map at 5, but was still looking for 7.
• Adjusted chance of fishing salty dogs up.
• Sea Creature DTMs now give sailing xp with caps.
• Added sailing/cannoneering exp into the Enterprising Gentleman quest at Orca stage and at Demon blood stage.
• Fail Confirmation for Eliza scissor quest stage 2 - killing giant cave rats.
• Added 20000 Sailing Exp to Eva's quest .
• Completing Warehouse quest (kill Goba Longblade) gives Junk - Deed as reward now.
✧The Junk Drawer✧
• Fixed alignment of Captain Rictor to match town alignment.
• Fixed door on ship yard in Valmond (was ancient door players couldn't open).
• Fixed desert lighting issue in SoC 808,3891 across the chunk type.
• Tooltip on zerk pot updated to use correct duration of 15 seconds.
• Salvaging will adjust based on tools, equipment, player stats now. Was not using equipment bonus to skill.
• Expanded dragon login check to include a small section of gold level that was sticking out on the West plane.
• Unbaked Knoll's Lemon Meringue can be re-used with U key.
• HELP menu was reviewed and expanded; it should be much more helpful now! Please read it!
• Hunter’s Handbook creatures were reviewed for accuracy/ability to complete.
• Removed unnecessary safe zone at 215/3280 in SOC.
• Fortune Teller was reviewed; some things added and changed with it; it is up to you to discover what they do!
• Fortune Teller “Pocket Portal” takes you to fortune teller from anywhere (purchase from Ocean vendor).
• Lucky Fortune Item can be acquired from sailing that is a free “fortune” ala Fortune Teller.
• Dead parrot now fits in alchemy chest, you weirdo.
• Updated color of dark gray printed messages in player chat to a lighter color, for summoned creature has died messaging, spell failure messaging, so you know when to be disappointed.
(Your summoned creature has failed you...).
(Missing Reagent…).
(You can't cast this spell on that!).
(… can’t receive Fortify).
(The spell can only be cast on yourself)
• Weights of basic cooked foods should be less than raw versions now (not more) b/c physics or something blah blah blah.
• Crystal Ball flava flave; just for fun and roleplaying! No physics! Just metaphysics!
• Can store things in desks, bottle shelves now in your house, such as books or bottles or dead parrots, you weirdo.
• Bonfires & Burning logs will work like campfires now (bonus stam regen).
• Potion of Immaculate Restoration cooldown reduced to 25 seconds (from 40 seconds). Crayon eaters rejoice!
• Because we are big fans of flava flave, added more dialogue to random NPCs in Roycroft. Some also added to NPCs in Valmond.
• Potential issue with Alinus the seedy alignment fixer in Parian; if he was not working for you please try again .
• A fellow in the Josody farm shop will buy your unwanted fish or fishing junk and give you a buff in return (better chance to fish up a bottle and any garbage you need for a quest).
• Caiman Scale Totem explicitly tells player leadership lvl req now (50).
• Better return for getting ID points for hunter handbook when turning in an LK.
• Added print/info/tooltips to various objects that didn’t have them; when you use them incorrectly it will inform you how to use them etc.
• Eating slop barrel will clear player food buffs.
• Gated off Guild Arena entrance portal due to wanted player teleportation exploit.
• Oil of Restoration can’t be used by someone who is too low level compared to the player they are trying to help (20 levels).
So long and thanks for all the fish!
Please note: This was an early list of patch notes, does not encompass the changes that were done in the past week to release the Patch, so this page may change or add more stuffz!
THANKS TO:
Dev Fuji
Dev Kraken
Dev Zarquon
GM Bahamut
GM Avivren
GM Ealyn
GM Zehag
GM Andradite
GM Baldr
Additional Art by Ryakari, Err and Jerod
and Closed Testing Group (Must keep names a secret...yeah...)
and Support from the Dransik Team
Warlord Grat Rochord, Dark Dragon of the Dragoneers, Keeper of the Dragon Faith... blah blah blah
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• Updated: August 16, 2025 |
| From: Site Admin Grat Rochord
Announcement:
Please refer to the Menu Links at the Left for Older News prior to this current Year. I have broken them down from Pre-2020, 2020, 2021, 2022 and 2023, and will continue to break them down by year going forward so that this main page of articles does not become overly large to open.
Thank You for Visiting, one of the Oldest Fan Sites of Ashen Empires.
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