The information on Beastiary Monsters is kindly given:
D Grat Rochord, D Silca, D Aaron Korr, D Khira and DSF Tbol.
Magic Drop Codes

NC1 Potion of Tanning, Bag of Dimension, Horn of Plenty, Anvil of Veldan, Divining Rod, Motherlode Stone, Lamp of Isos, , Farming Almanac
NC2 Veldan's Hammer, Stonebiter Pick, Carpentry Toolbox, Mystic Shears, Wereskin Knife, Felling Axe, Fishing Lure, Miner's Helm, Magic Leather Tools?
NC3 Logging Axe, Two Bladed Saw, Smelter's Gloves, Magic Skinning Knife, Magic Leather Tools, Scythe of Ulthien, Silver Spoon, Chef's Cap
Mage1 Grimore of Veldan/Ulthien/Kuthos/Isos, Wizard Hat
Mage2 Grimore of Veldan/Ulthien/Kuthos/Isos, Wizard Helm, Wizard Hat, Wizard Robe, Robe of Resistance, Ring of Resistance, Ring of Force
Mage3 Robe of the Archmage, Wizard Robe, Robe of Resistance, Greaves of the Archmage, Mystic Greaves, Bracers of Defense, Ring of Resistance, Ring of Force
Gloves1 MLG or MCG
Gloves2 MCG - MLG
Gauntlets MCG or higher
Caps Magic Cap or Magic Leather Cap
Helm1 MHelm or lower
Helm2 MHelm or higher
Legs1 MLL or Lower
Legs2 MCL - MLL
Legs3 MCL or higher
Armor1 MLA, MRobe or MTunic
Armor2 MCM - MLA
Armor3 MCM or higher
Shield1 SoA or lower
Shield2 SoA or higher
Heavy Melee (HM) - Broad Sword, War Axe, Pole Axe, Great Axe, Giant Axe, Famine Bringer, Giant Club, Heavy Flail, War Hammer, Hammer of Lightning, Falchion, Poignard, Trident, Boar Spear, Great Spear, Staff of Enervation
Medium Melee (MM) - Sword, Sabre, Long Sword, Battle Axe, Mace, Morning Star, Flail, Short Stiletto, Dirk, Stiletto, Pine Staff, Spear
Light Melee (LM) - Rapier, Hatchet, Light Axe, Axe, Club, Small Mace, Small Dagger, Dagger, Great Dagger, Staff
Heavy Archery (HA) - Steel Bow, Large Crossbow, Heavy Crossbow
Medium Archery (MA) - Oak Bow, Small Crossbow, Crossbow
Light Archery (LA) - Wooden Bow, Light Xbow
Ammo - Elfin Arrows, Flame Arrows, Acid Bolts, Frost Bolts, Shock Bolts
Attributes

Flying: come through mountains, trees or water.
Aquatic: water type terrain only.
Ethereal: come through anything except certain objects.
Overlappable: other PC/NPC can go into same tile of this monster.
Stompable: PC can go into same tile of this monster.
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Created by Jin Roh , Email Offers and Requests to Grat Rochord
Revised: May 05, 2004